Job Title: C++ Developer (Computer Vision) - Media Entertainment Location: Worcestershire, UK Salary: £40,000 - 50,000 per annum Company Overview: Join a dynamic team at the forefront of media entertainment innovation. We are a leading company in Worcestershire, leveraging cutting-edge computer vision technology to redefine the entertainment experience. Our team is passionate about pushing boundaries, delivering immersive experiences, and shaping the future of media entertainment. Position Overview: We are seeking a talented and enthusiastic C++ Developer with a key responsibilities specialisation in computer vision to join our team. As a C++ Developer, you will play a pivotal role in designing, developing, and implementing computer vision software solutions that enhance our media entertainment products. You will collaborate closely with cross-functional teams to bring innovative ideas to life and ensure the seamless integration of computer vision technologies into their products. Key Responsibilities Design, develop, and maintain C++ applications and libraries for computer vision-based features within media entertainment products. Implement computer vision algorithms and techniques to analyse, interpret, and enhance visual content. Optimise performance and memory usage of computer vision software to ensure efficient Real Time processing. Collaborate with software engineers, designers, and product managers to understand requirements and translate them into technical solutions. Conduct code reviews, identify areas for improvement, and adhere to coding standards to ensure high-quality software delivery. Stay up-to-date with the latest advancements in computer vision technology and contribute innovative ideas to enhance our products. Qualifications: Bachelor's or Master's degree in Computer Science, Engineering, or related field. Proven experience developing software applications in C++ with a strong understanding of object-oriented programming principles. Solid understanding of computer vision fundamentals, including image processing, feature extraction, object detection, and tracking. Experience with computer vision libraries and frameworks such as OpenCV, TensorFlow, or PyTorch. Proficiency in software development tools such as Git, CMake, and continuous integration systems. Excellent problem-solving skills and the ability to troubleshoot complex technical issues. Strong communication and collaboration skills, with the ability to work effectively in a cross-functional team environment. Passion for media entertainment and a desire to innovate and push the boundaries of technology within the industry. Preferred Qualifications: Experience developing Real Time computer vision applications for media entertainment or related industries. Knowledge of graphics programming and GPU computing technologies. Familiarity with agile development methodologies such as Scrum or Kanban. Experience working with cloud computing platforms such as AWS or Azure. Benefits Competitive salary and benefits package. Spa Membership Tax free bonus Opportunity to work on cutting-edge technology in a fast-paced, collaborative environment. Career growth and development opportunities. Flexible work arrangements and a supportive work-life balance culture. Access to training and resources to enhance skills and knowledge. If you are interested in this opportunity, please apply now with your updated CV in Microsoft Word/PDF format. Disclaimer Notwithstanding any guidelines given to level of experience sought, we will consider candidates from outside this range if they can demonstrate the necessary competencies. Square One is acting as both an employment agency and an employment business, and is an equal opportunities recruitment business. Square One embraces diversity and will treat everyone equally. Please see our website for our full diversity statement.
03/05/2024
Full time
Job Title: C++ Developer (Computer Vision) - Media Entertainment Location: Worcestershire, UK Salary: £40,000 - 50,000 per annum Company Overview: Join a dynamic team at the forefront of media entertainment innovation. We are a leading company in Worcestershire, leveraging cutting-edge computer vision technology to redefine the entertainment experience. Our team is passionate about pushing boundaries, delivering immersive experiences, and shaping the future of media entertainment. Position Overview: We are seeking a talented and enthusiastic C++ Developer with a key responsibilities specialisation in computer vision to join our team. As a C++ Developer, you will play a pivotal role in designing, developing, and implementing computer vision software solutions that enhance our media entertainment products. You will collaborate closely with cross-functional teams to bring innovative ideas to life and ensure the seamless integration of computer vision technologies into their products. Key Responsibilities Design, develop, and maintain C++ applications and libraries for computer vision-based features within media entertainment products. Implement computer vision algorithms and techniques to analyse, interpret, and enhance visual content. Optimise performance and memory usage of computer vision software to ensure efficient Real Time processing. Collaborate with software engineers, designers, and product managers to understand requirements and translate them into technical solutions. Conduct code reviews, identify areas for improvement, and adhere to coding standards to ensure high-quality software delivery. Stay up-to-date with the latest advancements in computer vision technology and contribute innovative ideas to enhance our products. Qualifications: Bachelor's or Master's degree in Computer Science, Engineering, or related field. Proven experience developing software applications in C++ with a strong understanding of object-oriented programming principles. Solid understanding of computer vision fundamentals, including image processing, feature extraction, object detection, and tracking. Experience with computer vision libraries and frameworks such as OpenCV, TensorFlow, or PyTorch. Proficiency in software development tools such as Git, CMake, and continuous integration systems. Excellent problem-solving skills and the ability to troubleshoot complex technical issues. Strong communication and collaboration skills, with the ability to work effectively in a cross-functional team environment. Passion for media entertainment and a desire to innovate and push the boundaries of technology within the industry. Preferred Qualifications: Experience developing Real Time computer vision applications for media entertainment or related industries. Knowledge of graphics programming and GPU computing technologies. Familiarity with agile development methodologies such as Scrum or Kanban. Experience working with cloud computing platforms such as AWS or Azure. Benefits Competitive salary and benefits package. Spa Membership Tax free bonus Opportunity to work on cutting-edge technology in a fast-paced, collaborative environment. Career growth and development opportunities. Flexible work arrangements and a supportive work-life balance culture. Access to training and resources to enhance skills and knowledge. If you are interested in this opportunity, please apply now with your updated CV in Microsoft Word/PDF format. Disclaimer Notwithstanding any guidelines given to level of experience sought, we will consider candidates from outside this range if they can demonstrate the necessary competencies. Square One is acting as both an employment agency and an employment business, and is an equal opportunities recruitment business. Square One embraces diversity and will treat everyone equally. Please see our website for our full diversity statement.
Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop Do you dream of creating epic graphic art? Do you want to join one of the most exciting and award winning gaming studios? My client are looking for a talented Environment Artist with several years' experience. Reporting to the Lead Environment Artist, you will be responsible for the creative design and technical implementation of our game worlds along with the creation of gameplay items, environmental objects/props architecture and beautiful flora to furnishing our game worlds. You will have a varied and challenging role in our game's development maximising quality as well as efficiency. CONTRACT £35,000 - £45,000 annual salary (with flex) Remote/Hybrid Working Initial 18 Month contract WHAT WE'RE LOOKING FOR * Someone to work closely with the Environment Lead to create 3D props, define and build vast, scalable, open-world environments. * Create outstanding game assets from concept that meets our quality bar. * Iterate and improve the look of pre-existing game assets to use in our world that improves player experience. * Prototype content, workflows and features and create documentation where required. * Take art and design requirements and provide creative solutions to challenging briefs. * Maintain quality control of the artwork you create * Work with OS partners ensuring the assets they deliver maintain the high quality bar. REQUIREMENTS * A minimum of 3 years' experience in game development as a 3D Artist specialising in Environment Art. * Excellent design and compositional skills. * Familiar with next-generation asset creation pipelines and tools. * A good artistic eye for detail, colour, value, tone, silhouette, composition etc. * Experience in world or level building in one or more current generation engines/modelling tools (UE4/5, Unity, CryEngine, 3DS Max, Maya etc.). * Competent in relevant art creation software - Maya, Z brush, Photoshop, Substance Painter and Designer. * Portfolio demonstrating relevant artistic skills, art styles. DESIRABLES * Have shipped at least one AAA Console/PC title as an Environment/Prop Artist. * Creative and passionate approach to problem-solving. * Proactive and able to effectively collaborate with game designers and programmers. * A love of stylised artwork/games. If this sounds like the perfect role for you then please apply with your most up to date CV and Portfolio for immediate review Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop
02/05/2024
Full time
Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop Do you dream of creating epic graphic art? Do you want to join one of the most exciting and award winning gaming studios? My client are looking for a talented Environment Artist with several years' experience. Reporting to the Lead Environment Artist, you will be responsible for the creative design and technical implementation of our game worlds along with the creation of gameplay items, environmental objects/props architecture and beautiful flora to furnishing our game worlds. You will have a varied and challenging role in our game's development maximising quality as well as efficiency. CONTRACT £35,000 - £45,000 annual salary (with flex) Remote/Hybrid Working Initial 18 Month contract WHAT WE'RE LOOKING FOR * Someone to work closely with the Environment Lead to create 3D props, define and build vast, scalable, open-world environments. * Create outstanding game assets from concept that meets our quality bar. * Iterate and improve the look of pre-existing game assets to use in our world that improves player experience. * Prototype content, workflows and features and create documentation where required. * Take art and design requirements and provide creative solutions to challenging briefs. * Maintain quality control of the artwork you create * Work with OS partners ensuring the assets they deliver maintain the high quality bar. REQUIREMENTS * A minimum of 3 years' experience in game development as a 3D Artist specialising in Environment Art. * Excellent design and compositional skills. * Familiar with next-generation asset creation pipelines and tools. * A good artistic eye for detail, colour, value, tone, silhouette, composition etc. * Experience in world or level building in one or more current generation engines/modelling tools (UE4/5, Unity, CryEngine, 3DS Max, Maya etc.). * Competent in relevant art creation software - Maya, Z brush, Photoshop, Substance Painter and Designer. * Portfolio demonstrating relevant artistic skills, art styles. DESIRABLES * Have shipped at least one AAA Console/PC title as an Environment/Prop Artist. * Creative and passionate approach to problem-solving. * Proactive and able to effectively collaborate with game designers and programmers. * A love of stylised artwork/games. If this sounds like the perfect role for you then please apply with your most up to date CV and Portfolio for immediate review Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop
Animator - Hiring ASAP - Gaming Start date: ASAP Duration: 18-month contract Location: Remote/Hybrid in Twycross Rate: £220-£260 per day PAYE Summary We are looking for an Animator with several years' experience. Reporting to the Art Manager, you will be responsible for the creation of gameplay animation, creature animation and cutscenes to bring our game worlds to life. You will have a varied and challenging role in our game's development maximising quality as well as efficiency Responsibilities Creating bespoke animations to drive animation direction Help inform design and production decisions and problem solve animation issues Responsible for creating/implementing animation content to an excellent standard Make balanced and rational decisions on the production of assets Deliver content on schedule and within technical limitations Key Skills High quality animation skills that include experience in bipedal animation, quadruped and facial animation Familiar with next-generation asset creation pipelines and tools Good knowledge of Maya Comfortable working in a pre-defined animation style Self-motivation, excellent communication skills, and a great team-player attitude Portfolio demonstrating relevant animation skills and styles Bonus Skills Have shipped one AAA Console/PC title as an animato Creative and passionate approach to problem-solving Able to take and interpret direction and criticism Proactive, organised, able to work as part of a team and independently Able to effectively collaborate with game designers and programmers
02/05/2024
Project-based
Animator - Hiring ASAP - Gaming Start date: ASAP Duration: 18-month contract Location: Remote/Hybrid in Twycross Rate: £220-£260 per day PAYE Summary We are looking for an Animator with several years' experience. Reporting to the Art Manager, you will be responsible for the creation of gameplay animation, creature animation and cutscenes to bring our game worlds to life. You will have a varied and challenging role in our game's development maximising quality as well as efficiency Responsibilities Creating bespoke animations to drive animation direction Help inform design and production decisions and problem solve animation issues Responsible for creating/implementing animation content to an excellent standard Make balanced and rational decisions on the production of assets Deliver content on schedule and within technical limitations Key Skills High quality animation skills that include experience in bipedal animation, quadruped and facial animation Familiar with next-generation asset creation pipelines and tools Good knowledge of Maya Comfortable working in a pre-defined animation style Self-motivation, excellent communication skills, and a great team-player attitude Portfolio demonstrating relevant animation skills and styles Bonus Skills Have shipped one AAA Console/PC title as an animato Creative and passionate approach to problem-solving Able to take and interpret direction and criticism Proactive, organised, able to work as part of a team and independently Able to effectively collaborate with game designers and programmers
Environment Artist - Hiring ASAP - Gaming Start date: ASAP Duration: 18-month contract Location: Remote/Hybrid in Twycross Rate: £180-£218 per day PAYE Summary We are looking for an Environment Artist with several years' experience. Reporting to the Art Manager, you will be responsible for the creation of gameplay items/weapons, environmental objects/props architecture and beautiful flora to furnishing our game worlds. You will have a varied and challenging role in our game's development maximising quality as well as efficiency. Responsibilities Creating outstanding game assets from concept that meets our quality bar Iterate and improve the look of pre-existing game assets to use in our world that improves player experience Take art and design requirements and provide creative solutions to challenging briefs Maintain quality control of the artwork you create Deliver content on schedule and within technical specifications Key Skills A minimum of 1 years' experience in game development as a 3D Artist Familiar with next-generation asset creation pipelines and tools A good artistic eye for detail, colour, value, tone, silhouette, composition etc. Competent in relevant art creation software - Maya, Z brush, Photoshop, Substance Comfortable working in a pre-defined Art Style Self-motivation, excellent communication skills, and a great team-player attitude Portfolio demonstrating relevant artistic skills, art styles Bonus Skills Have shipped one AAA Console/PC titles as 3D Artist Creative and passionate approach to problem-solving Able to take and interpret direction and criticism Proactive, organised, able to work as part of a team and independently Able to effectively collaborate with game designers and programmers A love of stylised artwork/games
02/05/2024
Project-based
Environment Artist - Hiring ASAP - Gaming Start date: ASAP Duration: 18-month contract Location: Remote/Hybrid in Twycross Rate: £180-£218 per day PAYE Summary We are looking for an Environment Artist with several years' experience. Reporting to the Art Manager, you will be responsible for the creation of gameplay items/weapons, environmental objects/props architecture and beautiful flora to furnishing our game worlds. You will have a varied and challenging role in our game's development maximising quality as well as efficiency. Responsibilities Creating outstanding game assets from concept that meets our quality bar Iterate and improve the look of pre-existing game assets to use in our world that improves player experience Take art and design requirements and provide creative solutions to challenging briefs Maintain quality control of the artwork you create Deliver content on schedule and within technical specifications Key Skills A minimum of 1 years' experience in game development as a 3D Artist Familiar with next-generation asset creation pipelines and tools A good artistic eye for detail, colour, value, tone, silhouette, composition etc. Competent in relevant art creation software - Maya, Z brush, Photoshop, Substance Comfortable working in a pre-defined Art Style Self-motivation, excellent communication skills, and a great team-player attitude Portfolio demonstrating relevant artistic skills, art styles Bonus Skills Have shipped one AAA Console/PC titles as 3D Artist Creative and passionate approach to problem-solving Able to take and interpret direction and criticism Proactive, organised, able to work as part of a team and independently Able to effectively collaborate with game designers and programmers A love of stylised artwork/games
AEM Developer £60,000 - £75,000 per annum Fully Remote About the role: We are seeking a talented and experienced Adobe Experience Manager (AEM) Developer to join our dynamic team. As an AEM Developer, you will play a critical role in the development, customisation, and maintenance of our Adobe Experience Manager-based solution. You will help to deliver engaging and personalised digital experiences to our customers. Working closely with cross-functional teams, including designers, content creators, and other developers, to create and optimise our web applications and websites using AEM. Key Responsibilities: Collaborate with stakeholders, including business analysts and designers, to understand project requirements and translate them into technical solutions using AEM. Develop and customise AEM components, templates, and workflows to meet project specifications. Implement responsive and accessible web designs to ensure optimal user experiences across various devices and browsers. Integrate third-party systems and services into AEM solutions, such as eCommerce platforms, CRM systems, and analytics tools. Perform AEM system upgrades, patches, and maintenance tasks as required. Troubleshoot and debug AEM-related issues and provide timely resolutions. Optimise web applications for performance, security, and scalability. Stay up-to-date with the latest AEM features and best practices and share knowledge with the team. Skills and Experience: Proven experience as an AEM Developer, with a strong portfolio of AEM projects. In-depth knowledge of Adobe Experience Manager, including AEM Sites and AEM Assets. Proficiency in Front End technologies such as HTML5, CSS3, JavaScript, and jQuery. Experience with Java/Groovy programming and building custom AEM components. Familiarity with AEM templates, workflows, and sling models. Strong understanding of responsive web design principles and accessibility standards. Knowledge of web security best practices and experience implementing security measures in AEM. Excellent problem-solving and debugging skills. Ability to work effectively in a collaborative team environment and communicate technical concepts to non-technical stakeholders. Adobe certifications in AEM are a plus.
29/04/2024
Full time
AEM Developer £60,000 - £75,000 per annum Fully Remote About the role: We are seeking a talented and experienced Adobe Experience Manager (AEM) Developer to join our dynamic team. As an AEM Developer, you will play a critical role in the development, customisation, and maintenance of our Adobe Experience Manager-based solution. You will help to deliver engaging and personalised digital experiences to our customers. Working closely with cross-functional teams, including designers, content creators, and other developers, to create and optimise our web applications and websites using AEM. Key Responsibilities: Collaborate with stakeholders, including business analysts and designers, to understand project requirements and translate them into technical solutions using AEM. Develop and customise AEM components, templates, and workflows to meet project specifications. Implement responsive and accessible web designs to ensure optimal user experiences across various devices and browsers. Integrate third-party systems and services into AEM solutions, such as eCommerce platforms, CRM systems, and analytics tools. Perform AEM system upgrades, patches, and maintenance tasks as required. Troubleshoot and debug AEM-related issues and provide timely resolutions. Optimise web applications for performance, security, and scalability. Stay up-to-date with the latest AEM features and best practices and share knowledge with the team. Skills and Experience: Proven experience as an AEM Developer, with a strong portfolio of AEM projects. In-depth knowledge of Adobe Experience Manager, including AEM Sites and AEM Assets. Proficiency in Front End technologies such as HTML5, CSS3, JavaScript, and jQuery. Experience with Java/Groovy programming and building custom AEM components. Familiarity with AEM templates, workflows, and sling models. Strong understanding of responsive web design principles and accessibility standards. Knowledge of web security best practices and experience implementing security measures in AEM. Excellent problem-solving and debugging skills. Ability to work effectively in a collaborative team environment and communicate technical concepts to non-technical stakeholders. Adobe certifications in AEM are a plus.